The best way to test energy issues is by going to Isle of Nameless (outside Great Temple of Balthazar) and try out the skills on the dummies there. It is by far the easiest way to test a concept build to see if it is sustainable.
I didn't go try this build out, but it seems obvious that it will have a lot of energy issues. I'd recommend doing Glyph of Energy for your elite...since it works very well with Earthquake and Obsidian Flame (as you mentioned)...it'll keep the energy cost of EQ down and keep the exhaustion from killing you.
What exactly are you trying to achieve with this build? Lots of AOE damage? Is it for RA? HoH? GvG? If you're looking for large AoE damage, try out fire magic: Inferno->Flame Burst is a LOT of aoe damage, with a decent recharge and fast casting times.
It looks to me like you have a LOT of damage spells in there, but I'd recommend cutting down on them. You may be able to hit the combo once...but after that you're drained, exhausted, and not much help to your team. I recommend either focusing on earth or on domination damage, and then using some points in inspiration to make sure you have the energy to keep it up.
Good luck!
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